Larian Studio: Divinity Excludes AI-Generated Art

‘Baldur’s Gate 3’ Studio Larian Says Next ‘Divinity’ Game Won’t Use AI-Generated Art

Larian Studios CEO Swen Vincke said the studio’s upcoming RPG Divinity will not include generative AI-created art, responding directly to a fan question.

In his statement, Vincke was explicit: “there is not going to be any GenAI art in Divinity.” He added that while the studio is drawing a clear line on AI-generated art for the project, Larian still sees potential benefits in the underlying technology.

The comments arrive amid broader debates across creative industries about where generative AI fits into professional production pipelines. In game development, the use of AI-generated images has become a flashpoint, touching on concerns around authorship, training data, and the role of human artists.

For crypto-adjacent audiences, the discussion also overlaps with ongoing efforts to prove provenance and authorship of digital content. As generative tools proliferate, questions about what is original, what is synthetic, and how it’s disclosed have become more central—not only for artists and studios, but also for ecosystems built around digital ownership.

  • What happened: Vincke answered a fan query by stating Divinity will not use generative AI art.
  • Why it matters: It signals a firm creative-policy stance from a major studio during an industry-wide debate on generative tools.
  • Broader context: The move reflects ongoing scrutiny around AI-assisted content creation and how creators communicate its use.

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